Material.GetVector

Switch to Manual

Declaration

public Vector4 GetVector(string name);

Declaration

public Vector4 GetVector(int nameID);

Parameters

nameID The name ID of the property retrieved by Shader.PropertyToID.
name The name of the property.

Description

Get a named vector value.

Four component vectors and colors are the same in Unity shaders. GetVector does exactly the same as GetColor just the input data type is different (xyzw in the vector becomes rgba in the color). The only difference is that color values are be converted from sRGB to Linear value, when using linear color space (see properties in shader programs).

See Also: GetColor, SetVector, Shader.PropertyToID.


对文档有任何疑问,请移步至开发者社区提问,我们将尽快为您解答
Copyright © 2023 Unity Technologies
优美缔软件(上海)有限公司 版权所有
"Unity"、Unity 徽标及其他 Unity 商标是 Unity Technologies 或其附属机构在美国及其他地区的商标或注册商标。其他名称或品牌是其各自所有者的商标。
公安部备案号:
31010902002961