Matrix4x4.zero

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public static Matrix4x4 zero;

Description

Returns a matrix with all elements set to zero (Read Only).

using UnityEngine;

public class ExampleScript : MonoBehaviour { // Constructs a Matrix4x4 with all elements set to 0 Matrix4x4 matrix = Matrix4x4.zero;

void Start() { Debug.Log(matrix); } }

See Also: identity variable.

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