class in UnityEngine.Experimental.XR
/
Inherits from:IntegratedSubsystem
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Implemented in:UnityEngine.XRModule
Provides access to events for gestures supported by a given platform.
The XRGestureSubsystem provides event callbacks that fire when a gesture is recognized or changes state. It also allows developers to query for which gestures are provided by a platform.
CancelAllGestures | Cancel all current gestures. No more gesture events other than cancel should come through for these gestures. |
GetAvailableGestures | Get the types of gestures that are currently supported. Note: this is independent of whether a gesture is enabled or if a event handler has been hooked up for one. |
SetEnabledGestures | Flags indicating the types of gestures that are will be enabled. Setting this will disable any current gestures that aren't specified. |
HoldChanged | Event that fires when the state of a hold gesture changes. |
ManipulationChanged | Event that fires when the state of a manipulation gesture changes. |
NavigationChanged | Event that fires when the state of a navigation gesture changes. |
RecognitionChanged | Event that fires when the state of a recognition gesture changes. |
TappedChanged | Event that fires when the state of a tapped gesture changes. |