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Close public void
Isolate(
GameObject gameObject,
bool
includeDescendants);
Parameters
gameObject | GameObject to isolate. |
includeDescendants | Whether to include descendants. |
Description
Isolates a GameObject and its descendants.
If a GameObject is already in Isolation mode when calling this method, the isolated GameObject is hidden.
public void Isolate(GameObject[] gameObjects,
bool includeDescendants);
Parameters
gameObjects | Array of GameObjects to isolate. |
includeDescendants | Whether to include descendants. |
Description
Isolates an Array of GameObjects and their descendants.
If a GameObject is already in Isolation mode when calling this method, the isolated GameObject is hidden.