Version: 2020.2
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Installing Unity

Working in Unity

This section explains the Unity interface, menu items, using Assets, creating ScenesA Scene contains the environments and menus of your game. Think of each unique Scene file as a unique level. In each Scene, you place your environments, obstacles, and decorations, essentially designing and building your game in pieces. More info
See in Glossary
, and publishing builds:

  • Installing Unity

    Downloading, installing, and activating Unity, and how to manage your licenses.

  • Starting Unity

    Getting set up to start your first Project.

  • Unity’s interface

    An in-depth look at each of the main windows you’ll use every day in Unity, including useful shortcuts and hotkeys.

  • Creating Gameplay

    How to get started making Scenes, GameObjectsThe fundamental object in Unity scenes, which can represent characters, props, scenery, cameras, waypoints, and more. A GameObject’s functionality is defined by the Components attached to it. More info
    See in Glossary
    and Components; reading input; and adding gameplay or interactivity to your Project.

  • Asset Workflow

    How to get Assets into Unity from a variety of different sources, including graphics, art and sound from external programs, package files from other developers, and ready-made Assets from our Package Manager and the Asset StoreA growing library of free and commercial assets created by Unity and members of the community. Offers a wide variety of assets, from textures, models and animations to whole project examples, tutorials and Editor extensions. More info
    See in Glossary
    .

  • Editor Features

    Information about many of the Editor’s powerful features, to help you customize your workflow, integrate with external tools, and extend the Editor itself.

  • Analysis

    Get performance information about your application with the Unity ProfilerA window that helps you to optimize your game. It shows how much time is spent in the various areas of your game. For example, it can report the percentage of time spent rendering, animating or in your game logic. More info
    See in Glossary
    .

  • Upgrade Guides

    Important notes for upgrading projects that were authored with older versions of Unity.

Sharing your package
Installing Unity
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