UI(User Interface) Allows a user to interact with your application. Unity currently supports three UI systems. More info
See in Glossary Builder lets you visually create and edit UI assets, such as UI Documents (.uxml
), and StyleSheets (.uss
), that you use with UI Toolkit.
As of 2021.1, UI Builder is now a core feature of Unity.
You can open the UI Builder window in two ways:
Assets
folder (Project tab) More info.uxml
asset.UI Builder has optional packages that offer additional functionality for creating UI for your game.
You can install the com.unity.vectorgraphics
package to have the UI Builder expose the ability to assign a VectorImage
as a background style on an element.
You can install the com.unity.2d.sprite
package to have the UI Builder expose the ability to assign a 2D SpriteA 2D graphic objects. If you are used to working in 3D, Sprites are essentially just standard textures but there are special techniques for combining and managing sprite textures for efficiency and convenience during development. More info
See in Glossary asset (or sub-asset) as a background style on an element. With the 2D Sprite package installed, you will also have the ability to open the 2D Sprite Editor directly from the InspectorA Unity window that displays information about the currently selected GameObject, asset or project settings, allowing you to inspect and edit the values. More info
See in Glossary pane.
This section lists all concepts and workflows for UI Builder.