This section contains information on understanding and improving rendering performance.
| Page | Description |
|---|---|
| Graphics performance fundamentals | The fundamentals of understanding and improving rendering performance in Unity. |
| Optimizing draw calls | An introduction to draw calls, and the different ways of reducing their performance impact. |
| The Rendering Statistics window | How to use the Rendering Statistics window. |
| The Frame Debugger window | How to use the Frame Debugger window. |