A render pipeline performs a series of operations that take the contents of a SceneA Scene contains the environments and menus of your game. Think of each unique Scene file as a unique level. In each Scene, you place your environments, obstacles, and decorations, essentially designing and building your game in pieces. More info
See in Glossary, and displays them on a screen.
In Unity, you can choose between different render pipelines. Unity provides three prebuilt render pipelines with different capabilities and performance characteristics, or you can create your own.
This section contains the following information: