Version: 2022.1
LanguageEnglish
  • C#

PassIdentifier

struct in UnityEngine.Rendering

/

Implemented in:UnityEngine.CoreModule

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Description

Represents an opaque identifier of a specific Pass in a Shader.

Properties

PassIndexThe index of the pass within the subshader (Read Only).
SubshaderIndexThe index of the subshader within the shader (Read Only).

Operators

operator !=Returns true if the pass identifiers are not the same. Otherwise, returns false.
operator ==Returns true if the pass identifiers are the same. Otherwise, returns false.
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