Version: 2022.2
Language : English
Billboard Renderer component
Sky

Billboard asset

Switch to Scripting

A BillboardA textured 2D object that rotates so that it always faces the Camera. More info
See in Glossary
asset is a collection of pre-rendered images of a meshThe main graphics primitive of Unity. Meshes make up a large part of your 3D worlds. Unity supports triangulated or Quadrangulated polygon meshes. Nurbs, Nurms, Subdiv surfaces must be converted to polygons. More info
See in Glossary
. Use it with the Billboard Renderer to an object that is distant from the CameraA component which creates an image of a particular viewpoint in your scene. The output is either drawn to the screen or captured as a texture. More info
See in Glossary
at a low level of detail (LOD).

The most common way to generate a Billboard Asset is to create files in SpeedTree Modeler, and then import them into Unity.

It is also possible to create your own Billboard Assets from script. For more information, see the API reference for BillboardAsset.

BillboardAsset

Billboard Renderer component
Sky
Copyright © 2023 Unity Technologies
优美缔软件(上海)有限公司 版权所有
"Unity"、Unity 徽标及其他 Unity 商标是 Unity Technologies 或其附属机构在美国及其他地区的商标或注册商标。其他名称或品牌是其各自所有者的商标。
公安部备案号:
31010902002961