Version: 2023.1
Language : English
Using the High Definition Render Pipeline
Scriptable Render Pipeline introduction

Scriptable Render Pipeline fundamentals

Unity’s Scriptable Render PipelineA series of operations that take the contents of a Scene, and displays them on a screen. Unity lets you choose from pre-built render pipelines, or write your own. More info
See in Glossary
(SRP) is a feature that allows you to control rendering via C# scriptsA piece of code that allows you to create your own Components, trigger game events, modify Component properties over time and respond to user input in any way you like. More info
See in Glossary
. SRP is the technology that underpins the Universal Render Pipeline (URP) and the High Definition Render Pipeline (HDRP).

Read this documentation if you want to understand how SRP works, and how URP and HDRP work on a fundamental level.

This section contains the following pages:

Using the High Definition Render Pipeline
Scriptable Render Pipeline introduction
Copyright © 2023 Unity Technologies
优美缔软件(上海)有限公司 版权所有
"Unity"、Unity 徽标及其他 Unity 商标是 Unity Technologies 或其附属机构在美国及其他地区的商标或注册商标。其他名称或品牌是其各自所有者的商标。
公安部备案号:
31010902002961