Version: 2023.1
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  • C#

EditorGUIUtility.IconContent

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Declaration

public static GUIContent IconContent(string name, string text = null);

Parameters

name Name of the desired icon.
text Tooltip for hovering over the icon.

Description

Fetch the GUIContent from the Unity builtin resources with the given name.

EditorGUIUtility.IconContent is used to create a GUIContent for a GUI element. Only icons are loaded. Typically the icon from Assets/Editor Default Resources/Icons is fetched using the first argument. Only the name of the icon, without the png extension is needed.

The second argument provides the text for a hovering tooltip. This string needs to start with a vertical bar "|" character to flag it as a tooltip.

Note: The hovering over the tooltip cannot currently be positioned.

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