Legacy Documentation: Version 5.3
LanguageEnglish
  • C#
  • JS

Script language

Select your preferred scripting language. All code snippets will be displayed in this language.

AddComponentMenu

class in UnityEngine

Description

The AddComponentMenu attribute allows you to place a script anywhere in the "Component" menu, instead of just the "Component->Scripts" menu.

You use this to organize the Component menu better, this way improving workflow when adding scripts. Important notice: You need to restart.

using UnityEngine;

[AddComponentMenu("Transform/Follow Transform")] public class FollowTransform : MonoBehaviour { }

Variables

componentOrderThe order of the component in the component menu (lower is higher to the top).

Constructors

AddComponentMenuAdd an item in the Component menu.
Copyright © 2023 Unity Technologies
优美缔软件(上海)有限公司 版权所有
"Unity"、Unity 徽标及其他 Unity 商标是 Unity Technologies 或其附属机构在美国及其他地区的商标或注册商标。其他名称或品牌是其各自所有者的商标。
公安部备案号:
31010902002961