Types of UnityGUI input and processing events.
See Also: Event.type, Event, GUI Scripting Guide.
| MouseDown | Mouse button was pressed. | 
| MouseUp | Mouse button was released. | 
| MouseMove | Mouse was moved (editor views only). | 
| MouseDrag | Mouse was dragged. | 
| KeyDown | A keyboard key was pressed. | 
| KeyUp | A keyboard key was released. | 
| ScrollWheel | The scroll wheel was moved. | 
| Repaint | A repaint event. One is sent every frame. | 
| Layout | A layout event. | 
| DragUpdated | Editor only: drag & drop operation updated. | 
| DragPerform | Editor only: drag & drop operation performed. | 
| DragExited | Editor only: drag & drop operation exited. | 
| Ignore | Event should be ignored. | 
| Used | Already processed event. | 
| ValidateCommand | Validates a special command (e.g. copy & paste). | 
| ExecuteCommand | Execute a special command (eg. copy & paste). | 
| ContextClick | User has right-clicked (or control-clicked on the mac). |