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EditorApplication.isCompiling

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public static var isCompiling: bool;
public static bool isCompiling;

Description

Is editor currently compiling scripts? (Read Only)


Editor Window that tells you if Unity is compiling scripts.

	// Dont let the user enter in play mode if the editor is compiling the assemblies
	
	class FinishCompiling extends EditorWindow {
	
		@MenuItem("Example/Dont Let Play until finish compiling")
		static function Init() {
			var window : FinishCompiling = 
				EditorWindow.GetWindowWithRect(FinishCompiling, Rect(0,0,165,40));
			window.Show();	
		}
		function OnGUI () {
			EditorGUILayout.LabelField("Compiling:", EditorApplication.isCompiling?"YES" : "No");
		}
		function Update() {
			if(EditorApplication.isCompiling) {
				EditorApplication.isPlaying = false;
			}
		}
	}
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