Legacy Documentation: Version 5.5
LanguageEnglish
  • C#
  • JS

Script language

Select your preferred scripting language. All code snippets will be displayed in this language.

AssetDatabase.CreateFolder

public static string CreateFolder(string parentFolder, string newFolderName);

Parameters

parentFolder The name of the parent folder.
newFolderName The name of the new folder.

Returns

string The GUID of the newly created folder.

Description

Create a new folder.

using UnityEngine;
using UnityEditor;

public class CreateFolderExample : MonoBehaviour { [MenuItem("GameObject/Create Folder")] static void CreateMaterial( ) { string guid = AssetDatabase.CreateFolder( "Assets", "My Folder" ); string newFolderPath = AssetDatabase.GUIDToAssetPath( guid ); } }
Copyright © 2023 Unity Technologies
优美缔软件(上海)有限公司 版权所有
"Unity"、Unity 徽标及其他 Unity 商标是 Unity Technologies 或其附属机构在美国及其他地区的商标或注册商标。其他名称或品牌是其各自所有者的商标。
公安部备案号:
31010902002961