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Material.GetFloatArray

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public function GetFloatArray(name: string): float[];
public float[] GetFloatArray(string name);
public function GetFloatArray(nameID: int): float[];
public float[] GetFloatArray(int nameID);

Parameters

name The name of the property.
nameID The name ID of the property retrieved by Shader.PropertyToID.

Description

Get a named float array.

See Also: SetFloatArray.


public function GetFloatArray(name: string, values: List<float>): void;
public void GetFloatArray(string name, List<float> values);
public function GetFloatArray(nameID: int, values: List<float>): void;
public void GetFloatArray(int nameID, List<float> values);

Parameters

name The name of the property.
nameID The name ID of the property retrieved by Shader.PropertyToID.
values The list to hold the returned array.

Description

Fetch a named float array into a list.

The list will be resized to the array size, or cleared if such property doesn't exist. Memory allocation is guaranteed not to happen during the function call.

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