| CopyPropertiesFromMaterial | Copy properties from other material into this material. | 
      | DisableKeyword | Unset a shader keyword. | 
      | EnableKeyword | Set a shader keyword that is enabled by this material. | 
      | FindPass | Returns the index of the pass passName. | 
      | GetColor | Get a named color value. | 
      | GetColorArray | Get a named color array. | 
      | GetFloat | Get a named float value. | 
      | GetFloatArray | Get a named float array. | 
      | GetInt | Get a named integer value. | 
      | GetMatrix | Get a named matrix value from the shader. | 
      | GetMatrixArray | Get a named matrix array. | 
      | GetPassName | Returns the name of the shader pass at index pass. | 
      | GetTag | Get the value of material's shader tag. | 
      | GetTexture | Get a named texture. | 
      | GetTextureOffset | Gets the placement offset of texture propertyName. | 
      | GetTextureScale | Gets the placement scale of texture propertyName. | 
      | GetVector | Get a named vector value. | 
      | GetVectorArray | Get a named vector array. | 
      | HasProperty | Checks if material's shader has a property of a given name. | 
      | IsKeywordEnabled | Is the shader keyword enabled on this material? | 
      | Lerp | Interpolate properties between two materials. | 
      | SetBuffer | Set a named ComputeBuffer value. | 
      | SetColor | Set a named color value. | 
      | SetColorArray | Set a color array property. | 
      | SetFloat | Set a named float value. | 
      | SetFloatArray | Set a float array property. | 
      | SetInt | Set a named integer value. | 
      | SetMatrix | Set a named matrix for the shader. | 
      | SetMatrixArray | Set a matrix array property. | 
      | SetOverrideTag | Sets an override tag/value on the material. | 
      | SetPass | Activate the given pass for rendering. | 
      | SetTexture | Set a named texture. | 
      | SetTextureOffset | Sets the placement offset of texture propertyName. | 
      | SetTextureScale | Sets the placement scale of texture propertyName. | 
      | SetVector | Set a named vector value. | 
      | SetVectorArray | Set a vector array property. |