Returns a random point inside a sphere with radius 1 (Read Only).
    // Sets the position to be somewhere inside a sphere
    // with radius 5 and the center at zero.
    transform.position = Random.insideUnitSphere * 5;
        using UnityEngine; using System.Collections;
public class ExampleClass : MonoBehaviour { void Example() { transform.position = Random.insideUnitSphere * 5; } }