Version: Unity 6 Beta (6000.0)
Language : English
Using the Universal Render Pipeline
Scriptable Render Pipeline fundamentals

Using the High Definition Render Pipeline

The High Definition Render PipelineA series of operations that take the contents of a Scene, and displays them on a screen. Unity lets you choose from pre-built render pipelines, or write your own. More info
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(HDRP) is a prebuilt Scriptable Render Pipeline, built by Unity. HDRP lets you create cutting-edge, high-fidelity graphics for high-end platforms.

Use HDRP for AAA quality games, automotive demos, architectural applications and anything that requires high-fidelity graphics. HDRP uses physically-based lighting and materials, and supports both forward and deferred rendering. HDRP uses compute shaderA program that runs on the GPU. More info
See in Glossary
technology and therefore requires compatible GPU hardware.

For information on how to use HDRP, see the HDRP documentation microsite.

Using the Universal Render Pipeline
Scriptable Render Pipeline fundamentals
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