Version: Unity 6 Beta (6000.0)
Language : English
Visualizing vertex data
Using the High Definition Render Pipeline

Using the Universal Render Pipeline

The Universal Render PipelineA series of operations that take the contents of a Scene, and displays them on a screen. Unity lets you choose from pre-built render pipelines, or write your own. More info
See in Glossary
(URP) is a prebuilt Scriptable Render Pipeline, made by Unity. URP provides artist-friendly workflows that let you quickly and easily create optimized graphics across a range of platforms, from mobile to high-end consoles and PCs.

An earlier version of URP was called the Lightweight Render Pipeline (LWRP). URP replaces LWRP.

For information on how to use URP, see the URP documentation microsite

Visualizing vertex data
Using the High Definition Render Pipeline
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