Version: Unity 6 (6000.0)
Language : English
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Shadow mapping

Real-time shadows

Techniques and resources for shadows that use shadow maps and Shadow Cascades to update shadows when lights move at runtime.

Page Description
Shadow mapping Understand how Light components generate depth textures that Unity samples to generate real-time shadows.
Set shadow distance in a scene Use the Shadow Distance property to determine the distance from the CameraA component which creates an image of a particular viewpoint in your scene. The output is either drawn to the screen or captured as a texture. More info
See in Glossary
up to which Unity renders real-time shadows.
Shadow cascades Resources for reducing pixelated shadows from a Directional Light by using multiple shadow maps.
Troubleshooting shadows Solve common issues with shadows, such as flickering shadows and shadow acne.
Enable or disable shadows
Shadow mapping
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