Version: Unity 6 Beta (6000.0)
LanguageEnglish
  • C#

RadeonRaysContext

class in UnityEngine.LightTransport


Implements interfaces:IDeviceContext

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Description

RadeonRaysContext implements the IDeviceContext interface. It uses the RadeonRays SDK for intersection testing and the OpenCL 1.2 API for compute.

Constructors

RadeonRaysContextConstructor.

Public Methods

CreateBufferCreate a new buffer of a given size.
DestroyBufferDestroy the buffer with the given ID.
DisposeDispose.
FlushFlush the device context.
InitializeInitialize the device context.
IsCompletedReturns true if the asynchronous operation completed.
ReadBufferRead contents of a buffer from the context.
WaitWait for an asynchronous event.
WriteBufferWrite data into the memory buffer allocated by the context.
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