Version: Unity 6 Beta (6000.0)
LanguageEnglish
  • C#

UnityEngine.AndroidJNIModule

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Description

AndroidJNI module allows you to call Java code.

Classes

AndroidAssetPackInfoRepresents the download progress of a single Android asset pack.
AndroidAssetPacksProvides methods for handling Android asset packs.
AndroidAssetPackStateRepresents the state of a single Android asset pack.
AndroidAssetPackUseMobileDataRequestResultRepresents the choice of an end user that indicates if your application can use mobile data to download Android asset packs.
AndroidDeviceInterface into Android specific functionality.
AndroidGameProvides methods and properties for accessing different Android game APIs.
AndroidJavaClassAndroidJavaClass is the Unity representation of a generic instance of java.lang.Class.
AndroidJavaObjectAndroidJavaObject is the Unity representation of a generic instance of java.lang.Object.
AndroidJavaProxyThis class can be used to implement any java interface. Any java vm method invocation matching the interface on the proxy object will automatically be passed to the c# implementation.
AndroidJNI'Raw' JNI interface to Android Java VM from Unity scripting (C#).Note: Using raw JNI functions requires advanced knowledge of the Android Java Native Interface (JNI). Please take note.
AndroidJNIHelperHelper interface for JNI interaction; signature creation and method lookups.Note: Using raw JNI functions requires advanced knowledge of the Android Java Native Interface (JNI). Please take note.
ApplicationExitInfoProviderAccess point to get the list of ApplicationExitInfo records with the reasons for the most recent application terminations.
DiagnosticsReportingClass with options for reporting diagnostics information to the Android system.
DownloadAssetPackAsyncOperationRepresents an asynchronous Android asset pack download operation. AndroidAssetPacks.DownloadAssetPackAsync returns an instance of this class.
GetAssetPackStateAsyncOperationRepresents an asynchronous Android asset pack state request operation. AndroidAssetPacks.GetAssetPackStateAsync returns an instance of this class.
PermissionCallbacksContains callbacks invoked when permission request is executed using Permission.RequestUserPermission.
RequestToUseMobileDataAsyncOperationRepresents an asynchronous operation that requests to use mobile data to download Android asset packs.

Structs

JNINativeMethodDefines a single method to beregistered using AndroidJNI.RegisterNatives.
PermissionStructure describing a permission that requires user authorization.

Enumerations

AndroidAssetPackErrorValues that indicate the type of Android asset pack error when the status is either AndroidAssetPackStatus.Failed or AndroidAssetPackStatus.Unknown.
AndroidAssetPackStatusValues that indicate the status of an Android asset pack.
AndroidGameModeOptions for the available game modes that AndroidGame.GameMode can return.
AndroidGameStateOptions for the available game states that you can pass to AndroidGame.SetGameState or you can set as a current game state mode to be used for Automated game state hinting in Unity using AndroidGame.Automatic.SetGameState method.
AndroidHardwareTypeAndroidHardwareType describes the type of Android device on which the app is running.
ExitReasonThe reason code for termination of the process.
ProcessImportanceIndicates the relative importance level that the system assigns to the process. These levels are represented by constants. The constants are numbered in such a way that more important values are always smaller than the less important values.
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