Version: Unity 6.1 Alpha (6000.1)
Language : English
Distribution size and code stripping
Recommended Graphics settings to optimize your Web build

Optimize your Web build

It’s important to optimize your Web build because Web-based applications perform best when you have a small build. A small build means there’s less data to download during initialization, which reduces load times. Slow load times can result in poor user experience and a high bounce rate.

To optimize your Web build for mobile, refer to Optimize Web platform for mobile.

Use these recommendations to make optimizations specific to Unity Web platform.

Topic Description
Recommended Graphics settings to optimize your Web build Change the Graphics settings to create an optimized Web build.
Recommended Quality settings to optimize your Web build Change the Quality settings to create an optimized Web build.
Recommended Player settings to optimize your Web build Change the Player settingsSettings that let you set various player-specific options for the final game built by Unity. More info
See in Glossary
to create an optimized Web build.
Use C# code to enable optimization settings Use a C# script to enable some optimization settings.
Remove unused resources from your Web build Remove unused packages and shaderA program that runs on the GPU. More info
See in Glossary
variants from your build.

Additional resources


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Distribution size and code stripping
Recommended Graphics settings to optimize your Web build
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