Learn how to build, optimize, and distribute Unity projects for Web.
| Page | Description |
|---|---|
| Web build settings | Change the build settings for your Web application. |
| Web Build folder | Understand the contents of the folder Unity creates when you build a Web application. |
| AssetBundles in Web | Use AssetBundles to reduce load times of Web applications. |
| Distribution size and code stripping | Reduce the size of Web builds and remove unused code. |
| Optimize your Web build | Optimize your build with these recommended settings. |
| Optimize your Web build for mobile | Optimize your build with these recommended mobile-specific settings. |
| Web templates | Access and create custom Web templates. |
| Deploy Web application | Deploy a Web build. |
| Web server configuration code samples | Code samples to configure Nginx, Apache, and IIS servers with WebGLA JavaScript API that renders 2D and 3D graphics in a web browser. The Unity Web build option allows Unity to publish content as JavaScript programs which use HTML5 technologies and the WebGL rendering API to run Unity content in a web browser. More info See in Glossary builds. |