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CloseconfigGuid | The GUID of the build configuration as returned by BuildConfigByName. |
configGuids | An array of GUIDs of build configurations. |
name | The name of the build property. |
value | The value of the build property. |
Adds a value to build property list of the given build configuration(s).
Duplicate build properties are ignored. Values for names LIBRARY_SEARCH_PATHS
and FRAMEWORK_SEARCH_PATHS
are quoted if they contain spaces.
using UnityEngine; using UnityEditor; using UnityEditor.iOS.Xcode; using UnityEditor.Callbacks; using System.IO;
public class Sample_AddBuildPropertyForConfig { [PostProcessBuild] public static void OnPostprocessBuild(BuildTarget buildTarget, string pathToBuiltProject) {
// Stop processing if build target is not iOS if (buildTarget != BuildTarget.iOS) return;
// Initialize PBXProject string projectPath = PBXProject.GetPBXProjectPath(pathToBuiltProject); PBXProject pbxProject = new PBXProject(); pbxProject.ReadFromFile(projectPath);
// Get GUID for Main target string mainTargetGuid = pbxProject.GetUnityMainTargetGuid();
// Add the Build Config with a given name string configName = "exampleConfig"; pbxProject.AddBuildConfig(configName);
// Get the GUID for the newly created config string configGuid = pbxProject.BuildConfigByName(mainTargetGuid, configName);
// Add a Build Property to the "exampleConfig" pbxProject.AddBuildPropertyForConfig(configGuid, "exampleProperty", "exampleValue");
// Apply changes to the pbxproj file pbxProject.WriteToFile(projectPath); } }