Version: Unity 7.0 Alpha (7000.0)
Language : English
Optimize the size of the iOS Player
Introduction to native plug-ins on iOS

Native plug-in development for iOS

Build and use native plug-ins on iOS.

Topic Description
Introduction to native plug-ins on iOS Introduces native plug-ins for iOS and their structure.
Create a native plug-in for iOS Create a native plug-in for your iOS project and import it into Unity.
Call native plug-ins for iOS Understand how to run code when your application is running on a device.
Create callbacks from native code Understand how to use native-to-managed callback functionality.
Configure a plug-in for iOS with the Inspector window Understand how to configure and add your native plug-in to your Xcode project using Inspector tools.
Source and binary forms of native iOS plug-ins Learn about the different forms of native iOS plug-ins you can create for iOS, tvOS, and visionOS.
Conditional compilation behavior for native iOS plug-ins Learn how to use conditional compilation to support different project types in your native source code plug-in.
Initialization paths for native iOS plug-ins Learn about the different initialization paths available for native iOS plug-ins.
Unity native plug-in example for iOS Use the native plug-in example to understand how to develop a plug-in with Swift or Objective-C.

Additional resources

Optimize the size of the iOS Player
Introduction to native plug-ins on iOS
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