Version: Unity 6.1 (6000.1)
Language : English
Mirror multiple Unity Accelerator instances
Unity Accelerator Prometheus metrics reference

Cache Server Project Settings reference

You can adjust how Unity Accelerator works with the Cache Server Project Settings. To open the Cache Server settings go to Edit > Project Settings > Editor > Cache Server

Project Settings window, with the Cache Server settings displayed.
Project Settings window, with the Cache Server settings displayed.
Setting Description
Mode Choose whether to use the cache server. Choose from the following options:
  • Use global settings: Uses the settings in the Preferences window (Settings > Asset Pipeline > Unity Accelerator).
  • Enabled: Enable the cache server.
  • Disabled: Disable the cache server.
IP Address Input the acceleratorThe Unity Accelerator is an external tool that provides an asset cache that keeps copies of a team’s imported assets. The goal of the Accelerator is to speed up teamwork and reduce iteration time by coordinating asset sharing so that you don’t need to reimport portions of your project. More info
See in Glossary
’s IP address and port.
Check Connection Select Check Connection to test the connectivity of the accelerator.
Namespace prefix Set a custom namespace for the server.
Download Enable downloads from the cache server.
Upload Enable uploads from the cache server.
TLS/SSL Enable encryption on the cache server.
Authentication (Using Unity ID) Enable authentication for the cache server using Unity ID.
Content Validation Select the level of content validation: Disabled, Upload Only, Enabled, Required.
Download Batch Size Set the size of download.

Additional resources

Mirror multiple Unity Accelerator instances
Unity Accelerator Prometheus metrics reference
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