Version: Unity 6 (6000.0)
Language : English
Tilemaps
Create a tilemap

Work with tilemaps

Techniques for creating and editing tilemapsA GameObject that allows you to quickly create 2D levels using tiles and a grid overlay. More info
See in Glossary
in Unity projects.

Page Description
Create a tilemap Create a tilemap to paint tiles on.
Hexagonal Tilemaps Create Hexagonal Tilemaps in your 2D project.
Isometric Tilemaps Techniques for creating and working with isometric tilemaps.
Tilemap collider 2D Understand how the Tilemap ColliderAn invisible shape that is used to handle physical collisions for an object. A collider doesn’t need to be exactly the same shape as the object’s mesh - a rough approximation is often more efficient and indistinguishable in gameplay. More info
See in Glossary
2D interacts with other aspects of tilemaps.
Tilemap component reference Explore the properties of the Tilemap component.
Tilemap Renderer component reference Explore the properties of the Tilemap Renderer component.
Tilemap Collider 2D component reference Explore the properties of the Tilemap Collider 2D component.
Troubleshoot mismatched Cell Layouts Solve an issue where the Cell Layout property of a Grid GameObjectThe fundamental object in Unity scenes, which can represent characters, props, scenery, cameras, waypoints, and more. A GameObject’s functionality is defined by the Components attached to it. More info
See in Glossary
and a new tilemap asset don’t match.
Tilemaps
Create a tilemap
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