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    Class GUISystem

    Represents a system of GUI elements and controls.

    Inheritance
    Object
    GUISystem
    Namespace: UnityEditor.U2D.Path.GUIFramework
    Syntax
    public class GUISystem : object

    Constructors

    GUISystem(IGUIState)

    Initializes and returns an instance of GUISystem

    Declaration
    public GUISystem(IGUIState guiState)
    Parameters
    Type Name Description
    IGUIState guiState

    The current state of the custom editor.

    Methods

    AddAction(GUIAction)

    Adds an action to the internal list of actions.

    Declaration
    public void AddAction(GUIAction action)
    Parameters
    Type Name Description
    GUIAction action

    The action to add.

    AddControl(Control)

    Adds a control to the internal list of controls.

    Declaration
    public void AddControl(Control control)
    Parameters
    Type Name Description
    Control control

    The control to add.

    OnGUI()

    Calls the methods in its invocation list when Unity draws this GUISystems's GUI.

    Declaration
    public void OnGUI()

    RemoveAction(GUIAction)

    Removes an action from the internal list of actions.

    Declaration
    public void RemoveAction(GUIAction action)
    Parameters
    Type Name Description
    GUIAction action

    The action to remove.

    RemoveControl(Control)

    Removes a control from the internal list of controls.

    Declaration
    public void RemoveControl(Control control)
    Parameters
    Type Name Description
    Control control

    The control to remove.

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