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    Interface ISpriteNameFileIdDataProvider

    Data provider that provides data for ID to be used given a SpriteRect's name.

    Namespace: UnityEditor.U2D.Sprites
    Syntax
    public interface ISpriteNameFileIdDataProvider
    Remarks

    The name and ID pair is used to allow mapping back a previous created SpriteRect.

    Methods

    GetNameFileIdPairs()

    Returns an IEnumerable of SpriteNameFileIdPair representing the name and file id pairs the provider has.

    Declaration
    IEnumerable<SpriteNameFileIdPair> GetNameFileIdPairs()
    Returns
    Type Description
    IEnumerable<SpriteNameFileIdPair>

    Name and file id pairs.

    SetNameFileIdPairs(IEnumerable<SpriteNameFileIdPair>)

    Sets the data provider's current NameFileIdPair.

    Declaration
    void SetNameFileIdPairs(IEnumerable<SpriteNameFileIdPair> nameFileIdPairs)
    Parameters
    Type Name Description
    IEnumerable<SpriteNameFileIdPair> nameFileIdPairs

    Updated IEnumerable of SpriteNameFileIdPair.

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