Enum Corner
Corner mode that defines how corners are handled when generating SpriteShape geometry.
Namespace: UnityEngine.U2D
Syntax
public enum Corner
Fields
| Name | Description | Value |
|---|---|---|
| Disable | No corners. |
0 |
| Automatic | Automatically use respective corner sprite if 1) angle is within range 2) control point and neighbours are in linear tangent mode and their heights are same. |
1 |
| Stretched | The sprite at this control point is used to create a curved corner. |
2 |