Class SpriteShapeObjectPlacement
SpriteShapeObjectPlacement helps placing a game Object along the Spline.
Inherited Members
UnityEngine.MonoBehaviour.StartCoroutine_Auto(System.Collections.IEnumerator)
UnityEngine.Component.GetComponent<T>()
UnityEngine.Component.TryGetComponent(System.Type, UnityEngine.Component)
UnityEngine.Component.TryGetComponent<T>(T)
UnityEngine.Component.GetComponentInChildren<T>(System.Boolean)
UnityEngine.Component.GetComponentInChildren<T>()
UnityEngine.Component.GetComponentsInChildren(System.Type)
UnityEngine.Component.GetComponentsInChildren<T>(System.Boolean)
UnityEngine.Component.GetComponentsInChildren<T>(System.Boolean, System.Collections.Generic.List<T>)
UnityEngine.Component.GetComponentsInChildren<T>()
UnityEngine.Component.GetComponentsInChildren<T>(System.Collections.Generic.List<T>)
UnityEngine.Component.GetComponentInParent<T>(System.Boolean)
UnityEngine.Component.GetComponentInParent<T>()
UnityEngine.Component.GetComponentsInParent(System.Type)
UnityEngine.Component.GetComponentsInParent<T>(System.Boolean)
UnityEngine.Component.GetComponentsInParent<T>(System.Boolean, System.Collections.Generic.List<T>)
UnityEngine.Component.GetComponentsInParent<T>()
UnityEngine.Component.GetComponents(System.Type, System.Collections.Generic.List<UnityEngine.Component>)
UnityEngine.Component.GetComponents<T>(System.Collections.Generic.List<T>)
UnityEngine.Component.GetComponents<T>()
UnityEngine.Object.GetHashCode()
UnityEngine.Object.Equals(System.Object)
UnityEngine.Object.Instantiate<T>(T)
UnityEngine.Object.Instantiate<T>(T, UnityEngine.Vector3, UnityEngine.Quaternion)
UnityEngine.Object.Instantiate<T>(T, UnityEngine.Vector3, UnityEngine.Quaternion, UnityEngine.Transform)
UnityEngine.Object.Instantiate<T>(T, UnityEngine.Transform)
UnityEngine.Object.Instantiate<T>(T, UnityEngine.Transform, System.Boolean)
UnityEngine.Object.DestroyObject(UnityEngine.Object, System.Single)
UnityEngine.Object.DestroyObject(UnityEngine.Object)
UnityEngine.Object.FindSceneObjectsOfType(System.Type)
UnityEngine.Object.FindObjectsOfType<T>()
UnityEngine.Object.FindObjectsByType<T>(UnityEngine.FindObjectsSortMode)
UnityEngine.Object.FindObjectsOfType<T>(System.Boolean)
UnityEngine.Object.FindObjectsByType<T>(UnityEngine.FindObjectsInactive, UnityEngine.FindObjectsSortMode)
UnityEngine.Object.FindObjectOfType<T>()
UnityEngine.Object.FindObjectOfType<T>(System.Boolean)
UnityEngine.Object.FindFirstObjectByType<T>()
UnityEngine.Object.FindAnyObjectByType<T>()
UnityEngine.Object.FindFirstObjectByType<T>(UnityEngine.FindObjectsInactive)
UnityEngine.Object.FindAnyObjectByType<T>(UnityEngine.FindObjectsInactive)
Namespace: UnityEngine.U2D
Syntax
[ExecuteInEditMode]
[ExecuteAlways]
public class SpriteShapeObjectPlacement : MonoBehaviour
Properties
endPoint
End point of the pair of points between which the object is placed. Must be between 0 and points in Spline and larger than StartPoint.
Declaration
public int endPoint { get; set; }
Property Value
| Type | Description |
|---|---|
| Int32 |
mode
Set SpriteShape Object placement mode.
Declaration
public SpriteShapeObjectPlacementMode mode { get; set; }
Property Value
| Type | Description |
|---|---|
| SpriteShapeObjectPlacementMode |
ratio
Ratio of the distance between the startPoint and the endPoint. Must be between 0 and 1
Declaration
public float ratio { get; set; }
Property Value
| Type | Description |
|---|---|
| Single |
setNormal
Dictates whether the object needs to be rotated to the normal along the spline.
Declaration
public bool setNormal { get; set; }
Property Value
| Type | Description |
|---|---|
| Boolean |
spriteShapeController
Source SpriteShapeController gameObject that contains the Spline to which this Object is placed along.
Declaration
public SpriteShapeController spriteShapeController { get; set; }
Property Value
| Type | Description |
|---|---|
| SpriteShapeController |
startPoint
Start point of the pair of points between which the object is placed. Must be between 0 and points in Spline.
Declaration
public int startPoint { get; set; }
Property Value
| Type | Description |
|---|---|
| Int32 |