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    Struct PerformanceBottleneckChangeEventArgs

    Event arguments for performance bottleneck changes. These are used in the PerformanceBottleneckChangeHandler.

    Namespace: UnityEngine.AdaptivePerformance
    Syntax
    public struct PerformanceBottleneckChangeEventArgs

    Properties

    PerformanceBottleneck

    The performance bottleneck reported in the event.

    Declaration
    public PerformanceBottleneck PerformanceBottleneck { readonly get; set; }
    Property Value
    Type Description
    PerformanceBottleneck
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