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    Class PlannerSystem

    A system which governs the exploration of a planning domain state space by extending a policy graph

    Inheritance
    System.Object
    PlannerSystem
    Namespace: Unity.AI.Planner
    Syntax
    public sealed class PlannerSystem : ComponentSystem

    Methods

    Initialize(World)

    Initializes the planner system for the given world (usually a single domain)

    Declaration
    public static PlannerSystem Initialize(World world)
    Parameters
    Type Name Description
    World world

    The world governing this component system

    Returns
    Type Description
    PlannerSystem

    Returns the initialized PlannerSystem

    OnUpdate()

    Declaration
    protected override void OnUpdate()
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