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    Enum FloatPrecision

    Represents the floating point precision used for certain builtin operations e.g. sin/cos.

    Namespace: Unity.Burst
    Syntax
    public enum FloatPrecision

    Fields

    Name Description Value
    High

    Compute with an accuracy of 1 ULP - highly accurate, but increased runtime as a result, should not be required for most purposes.

    Low

    Compute with an accuracy lower than or equal to Medium, with some range restrictions (defined per function).

    Medium

    Compute with an accuracy of 3.5 ULP - considered acceptable accuracy for most tasks.

    Standard

    Use the default target floating point precision - Medium.

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