Class CinemachineInputAxisController.Reader
Read an input value from legacy input or from and Input Action
Namespace: Unity.Cinemachine
Syntax
[Serializable]
public sealed class Reader : IInputAxisReader
Methods
GetValue(Object, IInputAxisOwner.AxisDescriptor.Hints)
Get the current value of the axis.
Declaration
public float GetValue(Object context, IInputAxisOwner.AxisDescriptor.Hints hint)
Parameters
Type | Name | Description |
---|---|---|
Object | context | The owner GameObject, can be used for logging diagnostics |
IInputAxisOwner.AxisDescriptor.Hints | hint | A hint for converting a Vector2 value to a float |
Returns
Type | Description |
---|---|
Single | The axis value |