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    Struct FixedList4096Bytes<T>.Enumerator

    An enumerator over the elements of a FixedList4096Bytes<T>.

    Namespace: Unity.Collections
    Syntax
    public struct Enumerator : IEnumerator<T>, IDisposable, IEnumerator
    Remarks

    In an enumerator's initial state, Current cannot be read. The first MoveNext() call advances the enumerator to the first element.

    Constructors

    Enumerator(ref FixedList4096Bytes<T>)

    Initializes and returns an instance of FixedList4096Bytes<T>.

    Declaration
    public Enumerator(ref FixedList4096Bytes<T> list)
    Parameters
    Type Name Description
    FixedList4096Bytes<T> list

    The list for which to create an enumerator.

    Properties

    Current

    The current element.

    Declaration
    public readonly T Current { get; }
    Property Value
    Type Description
    T

    The current element.

    Methods

    Dispose()

    Does nothing.

    Declaration
    public void Dispose()

    MoveNext()

    Advances the enumerator to the next element.

    Declaration
    public bool MoveNext()
    Returns
    Type Description
    Boolean

    True if Current is valid to read after the call.

    Reset()

    Resets the enumerator to its initial state.

    Declaration
    public void Reset()
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