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    Struct BlobBuilderArray<T>

    Namespace: Unity.Entities
    Syntax
    public struct BlobBuilderArray<T>
        where T : struct
    Type Parameters
    Name Description
    T

    Constructors

    BlobBuilderArray(Void*, Int32)

    Declaration
    public BlobBuilderArray(void *data, int length)
    Parameters
    Type Name Description
    System.Void* data
    System.Int32 length

    Properties

    Item[Int32]

    Declaration
    public T this[int index] { get; }
    Parameters
    Type Name Description
    System.Int32 index
    Property Value
    Type Description
    T

    Length

    Declaration
    public int Length { get; }
    Property Value
    Type Description
    System.Int32

    Methods

    GetUnsafePtr()

    Declaration
    public void *GetUnsafePtr()
    Returns
    Type Description
    System.Void*
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