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    Enum EntityManagerDifferOptions

    Namespace: Unity.Entities
    Syntax
    [Flags]
    public enum EntityManagerDifferOptions

    Fields

    Name Description
    ClearMissingReferences

    If this flag is set; all references to destroyed or missing entities will be set to Entity.Null before computing changes.

    Default

    The default set of options used by the EntityManagerDiffer

    FastForwardShadowWorld

    If this flag is set; the shadow world will be updated with the latest changes.

    IncludeForwardChangeSet

    If this flag is set; the resulting EntityChanges will include the forward change set.

    IncludeReverseChangeSet

    If this flag is set; the resulting EntityChanges will include the reverse change set.

    This can be applied to the world to reverse the changes (i.e. undo)

    None
    ValidateUniqueEntityGuid

    If this flag is set; the entire world is checks for duplicate EntityGuid components.

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