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    Interface BinaryReader

    Namespace: Unity.Entities.Serialization
    Syntax
    public interface BinaryReader : IDisposable

    Methods

    ReadBytes(Void*, Int32)

    Declaration
    void ReadBytes(void *data, int bytes)
    Parameters
    Type Name Description
    System.Void* data
    System.Int32 bytes

    Extension Methods

    BlobAssetSerializeExtensions.Read<T>(BinaryReader)
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