Class CopyTransformFromGameObjectSystem | Package Manager UI website
docs.unity.cn
    Show / Hide Table of Contents

    Class CopyTransformFromGameObjectSystem

    Inheritance
    System.Object
    ComponentSystemBase
    JobComponentSystem
    CopyTransformFromGameObjectSystem
    Inherited Members
    JobComponentSystem.GetBufferFromEntity<T>(Boolean)
    ComponentSystemBase.Enabled
    ComponentSystemBase.EntityQueries
    ComponentSystemBase.GlobalSystemVersion
    ComponentSystemBase.LastSystemVersion
    ComponentSystemBase.EntityManager
    ComponentSystemBase.World
    ComponentSystemBase.OnDestroyManager()
    ComponentSystemBase.OnCreateManager()
    ComponentSystemBase.OnStartRunning()
    ComponentSystemBase.OnStopRunning()
    ComponentSystemBase.OnDestroy()
    ComponentSystemBase.Update()
    ComponentSystemBase.ShouldRunSystem()
    ComponentSystemBase.GetArchetypeChunkComponentType<T>(Boolean)
    ComponentSystemBase.GetArchetypeChunkBufferType<T>(Boolean)
    ComponentSystemBase.GetArchetypeChunkSharedComponentType<T>()
    ComponentSystemBase.GetArchetypeChunkEntityType()
    ComponentSystemBase.GetComponentDataFromEntity<T>(Boolean)
    ComponentSystemBase.RequireForUpdate(EntityQuery)
    ComponentSystemBase.RequireSingletonForUpdate<T>()
    ComponentSystemBase.HasSingleton<T>()
    ComponentSystemBase.GetSingleton<T>()
    ComponentSystemBase.SetSingleton<T>(T)
    ComponentSystemBase.GetSingletonEntity<T>()
    ComponentSystemBase.GetEntityQuery(ComponentType[])
    ComponentSystemBase.GetEntityQuery(NativeArray<ComponentType>)
    ComponentSystemBase.GetEntityQuery(EntityQueryDesc[])
    Namespace: Unity.Transforms
    Syntax
    [UpdateInGroup(typeof(TransformSystemGroup))]
    [UpdateBefore(typeof(EndFrameTRSToLocalToWorldSystem))]
    public class CopyTransformFromGameObjectSystem : JobComponentSystem

    Methods

    OnCreate()

    Declaration
    protected override void OnCreate()
    Overrides
    ComponentSystemBase.OnCreate()

    OnUpdate(JobHandle)

    Declaration
    protected override JobHandle OnUpdate(JobHandle inputDeps)
    Parameters
    Type Name Description
    JobHandle inputDeps
    Returns
    Type Description
    JobHandle
    Overrides
    JobComponentSystem.OnUpdate(JobHandle)

    Extension Methods

    JobForEachExtensions.GetEntityQueryForIJobForEach(ComponentSystemBase, Type)
    Back to top Copyright © 2019 Unity Technologies
    Generated by DocFX