Method SetComponentEnabled
SetComponentEnabled(ref DynamicComponentTypeHandle, Int32, Boolean)
Enable or disable a IComponentData on the specified Entity. This operation does not cause a structural change, or affect the value of the component. For the purposes of EntityQuery matching, an entity with a disabled component will behave as if it does not have that component.
Declaration
public readonly void SetComponentEnabled(ref DynamicComponentTypeHandle typeHandle, int entityIndexInChunk, bool value)
Parameters
Type | Name | Description |
---|---|---|
DynamicComponentTypeHandle | typeHandle | A type handle for the component type that will be enabled or disabled. |
Int32 | entityIndexInChunk | The index within this chunk of the entity whose component should be checked. |
Boolean | value | True if the specified component should be enabled, or false if it should be disabled. |
Exceptions
Type | Condition |
---|---|
ArgumentException | The Entity does not exist. |
ArgumentException | The target component type is not present in the this chunk. |
SetComponentEnabled<T>(ref ComponentTypeHandle<T>, Int32, Boolean)
Enable or disable a IComponentData on the specified Entity. This operation does not cause a structural change, or affect the value of the component. For the purposes of EntityQuery matching, an entity with a disabled component will behave as if it does not have that component.
Declaration
public readonly void SetComponentEnabled<T>(ref ComponentTypeHandle<T> typeHandle, int entityIndexInChunk, bool value)
where T : IComponentData, IEnableableComponent, new()
Parameters
Type | Name | Description |
---|---|---|
ComponentTypeHandle<T> | typeHandle | A type handle for the component type that will be enabled or disabled. |
Int32 | entityIndexInChunk | The index within this chunk of the entity whose component should be checked. |
Boolean | value | True if the specified component should be enabled, or false if it should be disabled. |
Type Parameters
Name | Description |
---|---|
T | The component type to enable or disable. This type must implement the IEnableableComponent interface. |
Exceptions
Type | Condition |
---|---|
ArgumentException | The Entity does not exist. |
ArgumentException | The target component type |
See Also
SetComponentEnabled<T>(ComponentTypeHandle<T>, Int32, Boolean)
Obsolete. Use SetComponentEnabled<T>(ref ComponentTypeHandle<T>, Int32, Boolean) instead.
Declaration
[Obsolete("The typeHandle argument should now be passed by ref. (RemovedAfter Entities 1.0)", false)]
public readonly void SetComponentEnabled<T>(ComponentTypeHandle<T> typeHandle, int entityIndexInChunk, bool value)
where T : IComponentData, IEnableableComponent, new()
Parameters
Type | Name | Description |
---|---|---|
ComponentTypeHandle<T> | typeHandle | A type handle for the component type that will be enabled or disabled. |
Int32 | entityIndexInChunk | The index within this chunk of the entity whose component should be checked. |
Boolean | value | True if the specified component should be enabled, or false if it should be disabled. |
Type Parameters
Name | Description |
---|---|
T | The component type to enable or disable. This type must implement the IEnableableComponent interface. |
SetComponentEnabled<T>(ref BufferTypeHandle<T>, Int32, Boolean)
Enable or disable a IBufferElementData on the specified Entity. This operation does not cause a structural change, or affect the value of the component. For the purposes of EntityQuery matching, an entity with a disabled component will behave as if it does not have that component.
Declaration
public readonly void SetComponentEnabled<T>(ref BufferTypeHandle<T> bufferTypeHandle, int entityIndexInChunk, bool value)
where T : struct, IBufferElementData, IEnableableComponent
Parameters
Type | Name | Description |
---|---|---|
BufferTypeHandle<T> | bufferTypeHandle | A type handle for the buffer component type that will be enabled or disabled. |
Int32 | entityIndexInChunk | The index within this chunk of the entity whose buffer component should be checked. |
Boolean | value | True if the specified buffer component should be enabled, or false if it should be disabled. |
Type Parameters
Name | Description |
---|---|
T | The buffer component type to enable or disable. This type must implement the IEnableableComponent interface. |
Exceptions
Type | Condition |
---|---|
ArgumentException | The Entity does not exist. |
ArgumentException | The target component type |
InvalidOperationException |
|
See Also
SetComponentEnabled<T>(BufferTypeHandle<T>, Int32, Boolean)
Obsolete. Use SetComponentEnabled<T>(ref BufferTypeHandle<T>, Int32, Boolean) instead.
Declaration
[Obsolete("The bufferTypeHandle argument should now be passed by ref. (RemovedAfter Entities 1.0)", false)]
public readonly void SetComponentEnabled<T>(BufferTypeHandle<T> bufferTypeHandle, int entityIndexInChunk, bool value)
where T : struct, IBufferElementData, IEnableableComponent
Parameters
Type | Name | Description |
---|---|---|
BufferTypeHandle<T> | bufferTypeHandle | A type handle for the buffer component type that will be enabled or disabled. |
Int32 | entityIndexInChunk | The index within this chunk of the entity whose buffer component should be checked. |
Boolean | value | True if the specified buffer component should be enabled, or false if it should be disabled. |
Type Parameters
Name | Description |
---|---|
T | The buffer component type to enable or disable. This type must implement the IEnableableComponent interface. |