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    Struct EntityInChunk

    Represents a single entity within a chunk. Mainly used internally to sort lists of entities into chunk order.

    Namespace: Unity.Entities
    Syntax
    public struct EntityInChunk : IComparable<EntityInChunk>, IEquatable<EntityInChunk>

    Methods

    Name Description
    CompareTo(EntityInChunk)

    Compares two EntityInChunk objects to determine their relative ordering

    Equals(EntityInChunk)

    Compares two EntityInChunk instances for equality/

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