Class EntityInQueryIndex
Obsolete. Use EntityIndexInQuery instead.
Namespace: Unity.Entities
Syntax
[AttributeUsage(AttributeTargets.Parameter)]
[Obsolete("Use EntityIndexInQuery (Removed after Entities 1.0) (UnityUpgradable) -> EntityIndexInQuery", true)]
public sealed class EntityInQueryIndex : Attribute, _Attribute
Remarks
Obsolete. Use EntityIndexInQuery instead.
Specifies that this int parameter is used as a way to get the packed entity index inside the current query. Usage: An int parameter found inside the execute method of an IJobEntity.
This is generally way more expensive than ChunkIndexInQuery and EntityIndexInChunk. As it it will schedule a CalculateBaseEntityIndexArrayAsync(AllocatorManager.AllocatorHandle, JobHandle, out JobHandle) job to get an offset buffer. If you just want a sortkey for your EntityCommandBuffer.ParallelWriter simply use ChunkIndexInQuery as it is different for every thread, which is all a ParallelWriter needs to sort with.