Method WithAny
WithAny<T1>()
Add optional component types to the query.
Declaration
[GenerateTestsForBurstCompatibility(GenericTypeArguments = new Type[]{typeof(BurstCompatibleComponentData)})]
public EntityQueryBuilder WithAny<T1>()
Returns
Type | Description |
---|---|
EntityQueryBuilder | The builder object that invoked this method. |
Type Parameters
Name | Description |
---|---|
T1 | An optional component type |
Remarks
To match the resulting query, an Entity must have at least one of the query's optional component types.
WithAny accepts up to seven type arguments. You can add more component types by chaining calls together.
In the following example, an Entity must have either an ObjectUniformScale, ObjectNonUniformScale, and/or ObjectCompositeScale component in order to match the query:
var query = new EntityQueryBuilder(Allocator.Temp)
.WithAll<ObjectPosition>()
.WithAny<ObjectUniformScale, ObjectNonUniformScale>()
.WithAny<ObjectCompositeScale>()
.Build(this);
To add component types that are not known at compile time, use WithAny<T>(ref T)
The query will request read-only access to the referenced component(s). To request read/write access, use Unity.Entities.EntityQueryBuilder.WithAnyRW``1(``0@)
WithAny<T1, T2>()
Add optional component types to the query.
Declaration
[GenerateTestsForBurstCompatibility(GenericTypeArguments = new Type[]{typeof(BurstCompatibleComponentData), typeof(BurstCompatibleComponentData)})]
public EntityQueryBuilder WithAny<T1, T2>()
Returns
Type | Description |
---|---|
EntityQueryBuilder | The builder object that invoked this method. |
Type Parameters
Name | Description |
---|---|
T1 | |
T2 | An optional component type |
Remarks
To match the resulting query, an Entity must have at least one of the query's optional component types.
WithAny accepts up to seven type arguments. You can add more component types by chaining calls together.
In the following example, an Entity must have either an ObjectUniformScale, ObjectNonUniformScale, and/or ObjectCompositeScale component in order to match the query:
var query = new EntityQueryBuilder(Allocator.Temp)
.WithAll<ObjectPosition>()
.WithAny<ObjectUniformScale, ObjectNonUniformScale>()
.WithAny<ObjectCompositeScale>()
.Build(this);
To add component types that are not known at compile time, use WithAny<T>(ref T)
The query will request read-only access to the referenced component(s). To request read/write access, use Unity.Entities.EntityQueryBuilder.WithAnyRW``1(``0@)
WithAny<T1, T2, T3>()
Add optional component types to the query.
Declaration
[GenerateTestsForBurstCompatibility(GenericTypeArguments = new Type[]{typeof(BurstCompatibleComponentData), typeof(BurstCompatibleComponentData), typeof(BurstCompatibleComponentData)})]
public EntityQueryBuilder WithAny<T1, T2, T3>()
Returns
Type | Description |
---|---|
EntityQueryBuilder | The builder object that invoked this method. |
Type Parameters
Name | Description |
---|---|
T1 | |
T2 | |
T3 | An optional component type |
Remarks
To match the resulting query, an Entity must have at least one of the query's optional component types.
WithAny accepts up to seven type arguments. You can add more component types by chaining calls together.
In the following example, an Entity must have either an ObjectUniformScale, ObjectNonUniformScale, and/or ObjectCompositeScale component in order to match the query:
var query = new EntityQueryBuilder(Allocator.Temp)
.WithAll<ObjectPosition>()
.WithAny<ObjectUniformScale, ObjectNonUniformScale>()
.WithAny<ObjectCompositeScale>()
.Build(this);
To add component types that are not known at compile time, use WithAny<T>(ref T)
The query will request read-only access to the referenced component(s). To request read/write access, use Unity.Entities.EntityQueryBuilder.WithAnyRW``1(``0@)
WithAny<T1, T2, T3, T4>()
Add optional component types to the query.
Declaration
[GenerateTestsForBurstCompatibility(GenericTypeArguments = new Type[]{typeof(BurstCompatibleComponentData), typeof(BurstCompatibleComponentData), typeof(BurstCompatibleComponentData), typeof(BurstCompatibleComponentData)})]
public EntityQueryBuilder WithAny<T1, T2, T3, T4>()
Returns
Type | Description |
---|---|
EntityQueryBuilder | The builder object that invoked this method. |
Type Parameters
Name | Description |
---|---|
T1 | |
T2 | |
T3 | |
T4 | An optional component type |
Remarks
To match the resulting query, an Entity must have at least one of the query's optional component types.
WithAny accepts up to seven type arguments. You can add more component types by chaining calls together.
In the following example, an Entity must have either an ObjectUniformScale, ObjectNonUniformScale, and/or ObjectCompositeScale component in order to match the query:
var query = new EntityQueryBuilder(Allocator.Temp)
.WithAll<ObjectPosition>()
.WithAny<ObjectUniformScale, ObjectNonUniformScale>()
.WithAny<ObjectCompositeScale>()
.Build(this);
To add component types that are not known at compile time, use WithAny<T>(ref T)
The query will request read-only access to the referenced component(s). To request read/write access, use Unity.Entities.EntityQueryBuilder.WithAnyRW``1(``0@)
WithAny<T1, T2, T3, T4, T5>()
Add optional component types to the query.
Declaration
[GenerateTestsForBurstCompatibility(GenericTypeArguments = new Type[]{typeof(BurstCompatibleComponentData), typeof(BurstCompatibleComponentData), typeof(BurstCompatibleComponentData), typeof(BurstCompatibleComponentData), typeof(BurstCompatibleComponentData)})]
public EntityQueryBuilder WithAny<T1, T2, T3, T4, T5>()
Returns
Type | Description |
---|---|
EntityQueryBuilder | The builder object that invoked this method. |
Type Parameters
Name | Description |
---|---|
T1 | |
T2 | |
T3 | |
T4 | |
T5 | An optional component type |
Remarks
To match the resulting query, an Entity must have at least one of the query's optional component types.
WithAny accepts up to seven type arguments. You can add more component types by chaining calls together.
In the following example, an Entity must have either an ObjectUniformScale, ObjectNonUniformScale, and/or ObjectCompositeScale component in order to match the query:
var query = new EntityQueryBuilder(Allocator.Temp)
.WithAll<ObjectPosition>()
.WithAny<ObjectUniformScale, ObjectNonUniformScale>()
.WithAny<ObjectCompositeScale>()
.Build(this);
To add component types that are not known at compile time, use WithAny<T>(ref T)
The query will request read-only access to the referenced component(s). To request read/write access, use Unity.Entities.EntityQueryBuilder.WithAnyRW``1(``0@)
WithAny<T1, T2, T3, T4, T5, T6>()
Add optional component types to the query.
Declaration
[GenerateTestsForBurstCompatibility(GenericTypeArguments = new Type[]{typeof(BurstCompatibleComponentData), typeof(BurstCompatibleComponentData), typeof(BurstCompatibleComponentData), typeof(BurstCompatibleComponentData), typeof(BurstCompatibleComponentData), typeof(BurstCompatibleComponentData)})]
public EntityQueryBuilder WithAny<T1, T2, T3, T4, T5, T6>()
Returns
Type | Description |
---|---|
EntityQueryBuilder | The builder object that invoked this method. |
Type Parameters
Name | Description |
---|---|
T1 | |
T2 | |
T3 | |
T4 | |
T5 | |
T6 | An optional component type |
Remarks
To match the resulting query, an Entity must have at least one of the query's optional component types.
WithAny accepts up to seven type arguments. You can add more component types by chaining calls together.
In the following example, an Entity must have either an ObjectUniformScale, ObjectNonUniformScale, and/or ObjectCompositeScale component in order to match the query:
var query = new EntityQueryBuilder(Allocator.Temp)
.WithAll<ObjectPosition>()
.WithAny<ObjectUniformScale, ObjectNonUniformScale>()
.WithAny<ObjectCompositeScale>()
.Build(this);
To add component types that are not known at compile time, use WithAny<T>(ref T)
The query will request read-only access to the referenced component(s). To request read/write access, use Unity.Entities.EntityQueryBuilder.WithAnyRW``1(``0@)
WithAny<T1, T2, T3, T4, T5, T6, T7>()
Add optional component types to the query.
Declaration
[GenerateTestsForBurstCompatibility(GenericTypeArguments = new Type[]{typeof(BurstCompatibleComponentData), typeof(BurstCompatibleComponentData), typeof(BurstCompatibleComponentData), typeof(BurstCompatibleComponentData), typeof(BurstCompatibleComponentData), typeof(BurstCompatibleComponentData), typeof(BurstCompatibleComponentData)})]
public EntityQueryBuilder WithAny<T1, T2, T3, T4, T5, T6, T7>()
Returns
Type | Description |
---|---|
EntityQueryBuilder | The builder object that invoked this method. |
Type Parameters
Name | Description |
---|---|
T1 | |
T2 | |
T3 | |
T4 | |
T5 | |
T6 | |
T7 | An optional component type |
Remarks
To match the resulting query, an Entity must have at least one of the query's optional component types.
WithAny accepts up to seven type arguments. You can add more component types by chaining calls together.
In the following example, an Entity must have either an ObjectUniformScale, ObjectNonUniformScale, and/or ObjectCompositeScale component in order to match the query:
var query = new EntityQueryBuilder(Allocator.Temp)
.WithAll<ObjectPosition>()
.WithAny<ObjectUniformScale, ObjectNonUniformScale>()
.WithAny<ObjectCompositeScale>()
.Build(this);
To add component types that are not known at compile time, use WithAny<T>(ref T)
The query will request read-only access to the referenced component(s). To request read/write access, use Unity.Entities.EntityQueryBuilder.WithAnyRW``1(``0@)
WithAny<T>(ref T)
Add optional component types to the query.
Declaration
[GenerateTestsForBurstCompatibility(GenericTypeArguments = new Type[]{typeof(FixedList32Bytes<ComponentType>)})]
public EntityQueryBuilder WithAny<T>(ref T componentTypes)
where T : INativeList<ComponentType>
Parameters
Type | Name | Description |
---|---|---|
T | componentTypes | A list of component types that implements INativeList<T>. For example, NativeList<T> or FixedList64Bytes<T> |
Returns
Type | Description |
---|---|
EntityQueryBuilder | The builder object that invoked this method. |
Type Parameters
Name | Description |
---|---|
T | A container of component types |
Remarks
To match the resulting query, an Entity must have at least one of the query's optional component types.
To add component types that are known at compile time, use WithAny<T1>()