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    Struct SceneSection

    Identifies the SceneSection where the entity belongs to.

    Namespace: Unity.Entities
    Syntax
    [Serializable]
    public struct SceneSection : ISharedComponentData, IQueryTypeParameter, IEquatable<SceneSection>

    Fields

    Name Description
    SceneGUID

    Unique GUID that identifies the scene where the section is.

    Section

    Scene section index inside the scene.

    Methods

    Name Description
    Equals(SceneSection)

    Compares two SceneSection instances to determine if they are equal.

    GetHashCode()

    Computes a hashcode to support hash-based collections.

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