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Entities 1.0.14

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    Method DestroySystem

    DestroySystem(SystemHandle)

    Destroys one of the World's existing system instances.

    Declaration
    public void DestroySystem(SystemHandle sysHandle)
    Parameters
    Type Name Description
    SystemHandle sysHandle

    The system to destroy. Must be an existing instance in this World.

    Remarks

    Important: This method creates a sync point, which means that the EntityManager waits for all currently running Jobs to complete before destroying the system, and no additional Jobs can start before the method is finished. A sync point can cause a drop in performance because the ECS framework may not be able to make use of the processing power of all available cores.

    Exceptions
    Type Condition
    ArgumentException

    Thrown if any of the World's systems are currently executing.

    InvalidOperationException

    Thrown if the system handle is invalid or does not belong to this world.

    In This Article
    • DestroySystem(SystemHandle)
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