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    Method AddSystem

    AddSystem<T>(World)

    Obsolete. Use CreateSystem<T>() instead.

    Declaration
    [Obsolete("Use World.CreateSystem instead")]
    public static SystemHandle AddSystem<T>(this World self)
        where T : struct, ISystem
    Parameters
    Type Name Description
    World self

    The World

    Returns
    Type Description
    SystemHandle
    Type Parameters
    Name Description
    T

    The system

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